submitted by AnandMalhara to u/AnandMalhara [link] [comments] |
Ok retards listen up. Been seeing lots of cucks writing small DD pieces of bullish or bearish shit. You cucks need to read this cos this is the whole fucking thing.this is also basically my magnum fucking opus so upvote retards. Dont give me awards, legit go buy a powerup membership for a year. Cant tell you to buy shares because we gonna get closed down by SEC somehow.im also not some fininacial advisor or whatever just read this and make your own conclusions degenerates. Im not fucking liable lmao but i am balls deep 125 shares @ 19 average now, its literally all I have on this earth. TLDR: GME DD sumarized, Margin wont affect longs the same way as shorts right now. Dont buy shares on margin though and get ready to supply collateral regardless. Short interest is up and some smart retards are on our side. Read the post to raise your IQ from 8 to 9 though. 🐻 🌈s mega fuk and even posting high level bear shit to scare us. Compulsory 7 rockets so you autists dont start having a seizure or something: 🚀🚀🚀🚀🚀🚀🚀 Basically been seeing posts about "blah blah margin this, short interest this, WS to clever blah". Going to split this post into distinct sections but im no english degree cuck so dont expect any bear bloomberg level shit or something 1. GME is a fucking steal regardless of squeeze. Buy now or be left on a dying planet while we head to alpha fucking centauri.So basically everyone here knows about Ryan cohen and his horsemen of the apocalypse coming to steal melvins lunch money. This man bought apple stock in 2017. Hes fucking rich. Hes also an eccommerce wizard, taking CHEWY from a measly 100k co-founded company to a $4 Billion company in 2017 at which point he sold it to petsmart or something. Its now valued at $40 Billion, granted anything eccommerce now gets money thrown at it like a stripper in a high flying strip club or some shit idk im a virgin so dont listen to me, so it may well be a bubble. Regardless the thing grows its revenue like bacteria doing binary fission on agar jelly 🚀🚀🚀🚀.THEY SELL FUCKING PET FOOD. the market for that is like what? $1?. Gaming is going to the moon and is basically recession proof because of how cheap game is compared to other things for how much you get out of it. Any bears saying that Gamestop cant compete with digital or with amazon. Ryan cohen already slapped amazons head in with a no name brand. Hell fucking do it again. About digital everyone here already knows, microsoft deal, Ryan cohen also mentioned the possibility of having "Digital game exchanging" or something, image below. Online trade ins. It says online.🚀🚀🚀🚀🚀🚀🚀 He also mentions streaming, digital content etc and aside from all the digital stuff wants GME to move to a community centric structure where big stores operate with VR centres, Internet cafe, table games like Dungeons and dragons and 40k (rapidly growing somehow will boom post covid) and as we now might know due to this post: https://www.reddit.com/wallstreetbets/comments/kypuyb/gme_dd_buildapc_kiosks_coming/ BUILD YOUR OWN PC KIOSKS. This is the literal smell of money. Go to your Gamestop to build your PC with your kid? Gamestop is already the goto place wher your parents go to get you your latest digital fix so now they can go build PC's and it cant go tits up? Now for some pussy boomer talk (aka fundametals or something). The expected Q3 EPS was -0.84$ or something close to that. The actual loss was -0.53$ but boomzoids only talked about the revenue drop. No shit sherlock its closing all its dead weight stores. In the holiday report I will talk about a bit more below, 11% of stores were closed and revenue dropped only 3%. Comparitive store sales increased nearly 5%. They cant get enough consoles to sell so expect the momentum to carry on for the whole year I expect. Eccommerce is up 300% over holidays. In Q3 they reported 800% to date. In 2020 Gamestops eccomerce went up 24x. YES YOU READ THAT RIGHT. Online sales now account for ~33% of Gamestops sales now. This is literally gold dust for ryan cohen. We are still trading at 0.38 P/S at this price. The average P/S for the SP500 is 2.753. Massive upside on these two numbers alone. Burry got in this for the MOASS and the intrinsic value. At the time intrinsic value was like $22 and this will pump up as RC takes it to new heights. GME in Q3 somehow halved the expected loss. Big Bad Boomer sherman somehow didnt fuck it up that bad by saying "omnichannel" at the speed of light. Yes the revenue dropped 30% but thats covid for you. As the PC kiosk post above shows GME now sells small items basically so fast they have to have fake stock lmao. The new console cycle always spikes the share price sky high too, as youll see in a crayon drawing later. The potential revenue that this console cycle brings in could be huge. Biggest ever is potentially a true statement and Gamestop sells every fucker they get. Combine the fact that they share game pass ( a massive hit) revenue from the xboxes they sell, something no other retailer has, revenue could be sky high. Now I know you autists are starting to develop short term dyslexia or something but keep reading. This could be the most important piece of shit you read in your life. How do you think I feel? My brains overheating just trying to write coherent sentences. Holdiay report was a bear trap imo, saw people saying the decrease in revenue was bearish blah blah blah. Lies. Comparitve store sales rose 5% and thats with some towns having like 4 gamestops. When the leases dont get renewed and these stores get liquidated (Also in Ryan cohens letter) they can just get this influx of cash and pay down debt and invest in logistics and marketing and new growth. Gamestop realistically needs like 1/2 the stores they have now and just need to improve efficiency. https://www.entrepreneur.com/article/349890 this article the messiah himself wrote. In it he states: At Chewy, we had maniacal discipline when it came to how we spent money. The company-wide culture of frugality came from his example. Free cash flow was our unwavering governor of growth. We grew Chewy from $200 million in sales in 2013 to $3.5 billion in 2018 while spending only $130 million in capital, all of which went into opening distribution centers across the country and acquiring new customers.Maniacal. Thats all I need to say. The guy is going to get to mars before papa musk and he wont even break a sweat. When FCF starts to catch up to WS expectations every analyst who donwgraded them is gonna get ditched and upgrades will start to happen. So in the heading i said its a steal. That implies some future higher price target right? Well here is my guess for a conservative price target based on the information above and also some more I probably forgot cos im a retard. The difference is where share price looks to be and where market cap places us is due to difference in outstanding shares (another reason shorts are fuk) The difference is where share price looks to be and where market cap places us is due to difference in outstanding shares (another reason shorts are fuk)This alone means if for not inflation adjusted terms we reached 9.8Bn or whatever the crayon chart says we should reach: 9.8/2.48 = ~3.95 3.95 * $35.5 = ~$140. The share price now to reach old mkt cap is $140 fucking dollars. Thats a 4 bagger from now. It gets better. from statista : Considering the annual inflation rate in the United States in recent years, a 2.24 percent inflation rate is a very moderate projection.If we take 2.24% inflation, the this share price target in todays money means we should reach $182 because of $140 * 1.0224^12, = $182 in adjusted. Thats more than a 5 bagger. basically we could see $10 GME price from short manipulation and buying more is basically a lottery ticket! I really dont understand the bear thesis. The only bear thesis ( short term this one) was that margin would affect longs more but I looked at it on ortex and its basically bullshit. Buy shares with cash though dont use margin. Own your piece of GME dont borrow it. Bears just spout "DigITaL" or "BlOCKbuSTER" so much Ryan tweeted a shit emoji at them. All the bears think theyre clever. What the fuck makes those cucks special? How are they different now than the ones from $2, or $4, or $10. Bears are betting against: Ryan fucking cohen, buisness legend CHEWY from 100k investment, now 40 billion Michael burry, Investing legend, predicted the housing crisis and is in GME since april u/DeepFuckingValue , the new WSB god chad, now basically a whale Reggie Fils-Aimé, gaming and buisness legend, former COO of nintendo Senvest, a mega fund thats actively managed Norweigan sovereign wealth fund Fidelity, Vanguard and blackrock own this shit and are never selling they literally dont give a shit All of WSB has now formed a shield wall against the bears Microsoft gave GME highly discounted azure deals and free office use for all employees and a revenue sharing agreement. Bears are stupid if they think MSFT didnt vet GME. Some valid bear thesis left now (the only ones left) -- Ryan Cohen dies. 2. Now some analysis on the short squeeze and some technical data on puts and calls and ortex data.Ok everyone on here and their cat, dog, bedbugs and wifes boyfriend knows about the squeeze. Jimmy chill aka cramer even talking about it. Gamestop is literally the most shorted stock of all time and space. The squeeze makes every autist salivate because its basically free money while cucking big money out of like what 1% of their fund.Although I know all you cucks hate shares, and hate holding, if the squeeze doesnt happen selling is probably the most retarded thing anyone could do. Its literally buy high sell low and you fucking disgust me. STONK ONLY GOES UP. This squeeze is so monumental that its been sucking sharks in like fresh blood. Most of the funds where shorting this from 30-15 dollars before this year so they didnt really care. It all changed with 2 people. u/DeepFuckingValue and Dr. Michael Burry. These guys are as OG as it gets with GME. I think u/DeepFuckingValue may have even sniffed this trade out before the legend himself. Since then funds will have churned this through their rules and started jumping on this train. Ive been in since $13 with 125 shares. If I had more money Id be buying but im just some stupid student ok. Im merely a medium for this money made information. The stats for this stock now short wise are, from ortex: Concrete short interest as of 31 December 2020: 71 Million. Estimated short interest, January 11th data: (This isnt predicted, this is from data in flow, has margin of error) : 77 Million Short shares on loan 7 days ago: 50 Million Short shares on loan now (This breaks the bearish margin calls affect longs more thesis): 54.2 Million % of known float short: 147% as of 31 December 2020 % of know free float on loaned shorts: 108% as of January 11th. Some guy on here took into account extra buying on wednesday, Institutions, Burry, RC's extra 7% and WSB ownership (something so stupendously retarded no serious firm will do it) that float on short could be in the 100s of %. Total short float now I would say could be 200-400% if the numbers are correct. This pisses on all other short squeezes. Some countries ban shorting above 100% cos of how autistic it is. The recent hike in interactive brokers available shares is probably a mix of sell off on friday (remember some guys are now buying lambos with GME money. If they held they could buy 10), calls exercising and puts being covered and brokers ditching the shares. Nakedshort even reported 5 million naked GME shorts on friday. This is bullish as fuck because the best the shorts could do on a red market day was -10%. Gamestop is still on the SECs threshold list for 27 days now. This shows naked short selling and downwards pressure hasnt capitulated Need rockets 🚀 🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀: Ok so now if WSB owns an estimated 6-8% of the stock and we all know to move over to cash accounts now to avoid margin calls, we should be minimizing longs getting margin called. Every bear on stockwits is a clueless cuck who spouts "blockbuster" and these guys dont even know what margin even is so my bet is the colossal 54 Million shares short on loan are gonna be affected by the margin calls more. Why? Because every long on margin is in the green, and now a true zealot/extremist/autist for ryan cohen so will supply their account with collateral to avoid margin call. Shorts are in the massive red zone. How do I know you ask? Ortex data from Jan 4th 2021: This is the data from ortex for short interest for Gamestop for Jan 4th So this shows for jan 4th the estimated short interest is 66.98 Million shares. From the exchange reported 71 Million on december 31st this makes a lot of sense because the share price fell from ~21 to ~17 so shorts took profits. The shares on loan arent for longs too. This is all purely short data, and 47M shorted at $17 this shows. These shorts are in a circle of hell we cant comprehend and makes satan scared. 🚀 🚀 🚀 🚀 🚀 🚀 🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀 Now for the data for this week: Ortex short data for Jan 14th for Gamestop SHARES ON LOAN HAVE GONE UP. BUT 87% OF LOANED SHORTS WHERE SHORTING AT SUB $20. Cost to borrow is also up, estimated short interest is up to a cataclysmic amount. Longs on margin need to supply collateral, but we are in the massive green zone, shorts are underwater. Margin calls will ravage the shorts and sting the longs. We also have the uptick rule in place until the end of the day, so shorts can only short on the way up. Im not saying itll happen but this shit is skewed in our favour big time. we need to 💎🙌💎🙌💎🙌💎🙌💎🙌💎🙌💎🙌💎🙌. 🚀 🚀 🚀 🚀 🚀 🚀 🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀 Seen a lot of talk about Gamma hedging and delta. You realize that the fucking bankers and brokers dont understand gamma hedging right? That shits up their with the black-scholes equation and feynman-kac solution. Forget about it. The retards claiming to understand it are either payed by hedge funds or lose money. The guy who took out outs thinking options exercising and gamma hedging would lead to a collossal sell off on friday lost money on his puts because no one except some quants in a goldman sachs server room know this shit. The idea is simple about neutral delta on options that people take out, but the simple system interacts with every other thing in the stock market, and wow who couldve guessed it, like nearly any other element of the stock market predicting something by the day is nigh impossible. That guy talking about Gamma , Delta and margin calls is on weeklies. Hes no more autistic and equally retarded as all of us. Hes a chill guy though so dont berate a fellow brother. Now weve established the likelihood of longs getting margin called is far smaller than shorts, on to the options distributions Two images now: Top one is before the end of the 15th, the other one is after market close: This shows the suspected melvin puts (51000 contracts, 5 Million shares, rolled up from july, strike price $24) and lots of big ITM calls. 🚀 🚀 🚀 🚀 🚀 🚀 🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀 This shows the big put contract didnt get rolled over and the big ITM calls got exercised on friday. Large puts are underwater big timem while calls are in the big tendy zone. These two graphs, show before market close and after. As we can see the massiver 51000 put contracts didnt get rolled over and the chances that those were melvins july puts rolled up is very high. They expired worthless. Lots of calls are printing big time while huge amounts of puts are worthless and bleeding money. Something else we can extrapolate from the charts is that massive options trades are not present on the scale we saw before (tens of thousands). 🚀 🚀 🚀 🚀 🚀 🚀 🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀🚀 We are seeing a discrepancy in the number of puts/calls opening up at the higher prices with calls gaining fast. This could show that some funds are now becoming optimistic on the long or short term prospects of gamestop. There are also more puts than options and if we assume this for shorts vs longs on margin (without even taking into account that all shorts are borrowed shares and pay interest further bleeding cash) then shorts are likely on more margin than longs. Regardless fellow autists my main point is two show that the bears are underwater and the bulls are flying high with regards to options. Now lets compare this possible squeeze with others. Bear in mind this is the most shorted stock of all time, but differences in free float change the share price differently. Kodak went from $2.16 to $33.2 Volkswagen went from ~200 euro to nearly 1000. Overstock went from ~$21 to $123 Blue apron went from $2.31 to $18 Ive been seeing some estimated that 1 million shares is roughly a dollars move in share price. This maths is about to be pretty autistic so bear with me degnerates. $1 now is 2.81% of the share price. Everything in the markets is exponential and based on percentages. So if we assume a full squeeze of ortexs estimated short interest (This assumes no sell off and no new shorts, new shorts can be positive or negative depedning on when in the squeeze they happen) $35.5 * 1.0281^77 = $299. GME to moon. 🌑 . This shit can happen. Hold on. GME has squeezed and been manipulated before and it always happens around the console cycles. Shorts never win and they wont win now. This post right here I found months ago and got me in the squeeze from the honourable and valiant u/Uberkikz aka Rod Alzman Basically the crayon chart shows green (outstanding shares) orange ( short shares) purple (Market cap) and cyan (Share price). In 2006-2008 the share price rose in tandem with short interest ( Like now ) Until console releases when you can see an abrupt squeeze happend mooning the share price. This happend to a degree in 2013 with the xbox one but worse conditions for the company and a worse console launch lead to slow short covering but the share price still mooned. Now we get to the best part. History is repeating itself for the third time and the shares sold short are literally higher than the outstanding shares, which have been decreasing since 2010. Short shares are also at the highest point ever and GME hasnt had a brighter future, well ever. Ps5 and Xbox Series X. are the two most hyped consoles since the Ps2. This is setting up the foundations for massive price movements weve never seen before. This shit has literally never happend, ever. Uncharted waters and we are the captain. For the insurmountably retarded autists who think that the squeeze has happend look upon this and despair: https://www.reddit.com/wallstreetbets/comments/kwpf6k/gme_gang_there_hasnt_been_a_short_squeeze_yet/ IHOR IS A MEGA WIZARD Ihor I quote: A long-buying tsunami ... is the primary factor for the price moveIhor Dusaniwsky is managing director of predictive analytics at S3 a firm similar to ortex. He told bloomberg that the squeeze hasnt happend yet and that this was long buying. If someone knows this shit its him. He was talking about the tesla squeeze in january 2020. He has access to resources we can only imagine. Barrons cut his comment that the squeeze hasnt happend yet out it was that fucking bullish. All the media ramming down "Short squeeze has happend" down peoples throats because bears are fucking scared. The bots on stocktwits spamming bearish sentiment should show how rattled they are. Edit: You fucking degens just enlightened me that cramer pump is real, funds are ruminating over the long weekend, and stmmy bills pumps stonks and that stimmy bill buys many an xbox. See you at andromeda! Also more rockets. Edit**: Some autists thought lottery ticket was misleading so instead, gauranteed lottery numbers!** Edit 3: RYAN FUCKING COHEN TWEETED THE HOMIE JUST TWEETED. PEANUT EMOJI. HES 1) NUTTING 2) SAYING 35 IS PEANUTS 3) GIF SAYS THERES A CHANCE, SHORT SQUEEZE IMMENINT HOMIES Edit 4: Amazing post here showing that unlucky prize guy was wrong like I said. Ihor also talked about the hypothecation agreement. Edit 5: This is true and I forgot to add from u/luncheonmeat79 via /wallstreetbets sent 2 minutes agoEdit 6: We are scraping 42 in frankfurt. Granted its low volumes but pre market should open at these prices I think? Conclusion: Buy shares with cash not margin. Hold shares forever unless RC dies (Shame hes a cybernetic demigod), Melvin bad, Shorts fuk, 🐻 🌈 posting bearish shit are doing weeklies for the second time after they expired red on friday, GME to $200 without squeeze, Ryan cohen a god, GME is still a value play, Good luck have fun. |
To be clear, I'd still wholly recommend this version of 3D World even without Bowser's Fury. The tweaks are small overall, and Bowser's Fury isn't going to sate the most hardcore of Mario fans looking for a brand new game, but the package as a whole is magical. If you were one of the many who missed out on this Wii U classic, fix that.
An exceptional first release for Nintendo in 2021
You can play a lot of 3D Mario games on your Switch. Super Mario 3D World + Bowser’s Fury is just as good as any of them. It contains makes the Wii U game feel better than you remember, and the bonus campaign makes the package one of the best ports Nintendo has brought to the Switch.
Despite multiplayer now being online, it still feels superfluous, but otherwise Super Mario 3D World + Bowser's Fury might just be one of those fabled "perfect" games.
Super Mario 3D World remains one of the better linear Mario games, and anyone playing it for the first time is in for an absolute treat. Add to that the curious bonus adventure that is Bowser's Fury and you've got a package that provides great value for money. It isn't without its flaws, but most of these (online multiplayer, repetitive missions in Bowser's Fury) relate to the new additions; the main game itself remains as pure and perfect as it was seven years ago. Had it just been Super Mario 3D World on its own, we'd be thoroughly recommending it anyway; Bowser's Fury is just the cherry on top.
Bowser’s Fury is a short experience – it’ll take a competent player a couple of hours to see all it has to offer, and a few hours more to drive it all the way to 100% completion – but it’s completely worthwhile. It has some great surprises, which is why I talk about it in such generalized terms. Bowser’s Fury would’ve made a great download-only, budget-price stand-alone – so as a bonus included with an already excellent game, its value can’t really be overstated.
The best way to play on of the greatest Mario's games. Also, Bowser's Fury is an ambitious expansion with a lot of new ideas.
Super Mario 3D World + Bowser's Fury is a showcase of the game design mastery which has made Nintendo the best in the business.
Super Mario Mario 3D World + Bowser’s Fury is a package that offers two different ways to experience one of the best 3D Mario adventure, making it ideal for the franchise’s 35th anniversary celebration. There is no doubt that the game is a two-way diversion, able to preserve elements of the past and paint majestic novelties around it, as Bowser Jr. does with his paintbrush in the new and fascinating Bowser’s Fury.
Super Mario 3D World is still great, fun and really rich in content. Bowser's Fury adds new layers of gampleay inspired by Sunshine to enjoy.
Super Mario 3D World + Bowser's Fury is an explosive pack. 3D World returns with an improved pace, while retaining the stellar gameplay that characterized it when it first launched, and of course being still as hilarious as it was back then. Bowser's Fury takes the lesson a step further, creating a small and dense open world that will put you to the test with a sense of urgency unlike any other Super Mario game. The result, needless to say, is pure, unadulterated joy.
This package combines tried-and-true gameplay and level design with unique concepts (plus an all-new game) to earn its place among the elite games in the franchise
It´s not one, but two great platformers for Nintendo Switch. One of the greatest Wii U games (with improvement such as online multiplayer and photo mode) and a new Mario 3D game, not as big and ambitious as previous games, but equally fun and full of surprises.
If you love platforming (and cats) this is an absolute gem.
Super Mario 3D World is an excellent game so if you still haven't played it or simply want it on Switch, this will make a wonderful addition to your gaming library. Oh, and you also get a fantastic bonus game with Bowser's Fury so how could you go wrong?
Super Mario 3D World shows why Mario is an ageless franchise, with the seven-year-old game providing fresh fun and a delightful experience. Bowser's Fury is the exact opposite, showing just how exciting and experimental the series can be.
Super Mario 3D is a great game to play solo or with friends and shows off some of Nintendo's best level design yet, while Bowser's Fury is an inventive take on the Mario formula that's more generous with its content than it ought to be. Both games make for a fantastic bundle and should be checked out by fans and non-fans alike.
Super Mario 3D World + Bowser's Fury for Nintendo Switch effectively handles two important tasks: introducing new players to the classic game that came from the Wii U, as well as pleasing hungry fans with new great content. Definitely a must-play for all Super Mario fans!
Aside from some repetition between the two titles, Super Mario 3D World + Bowser’s Fury is a joy from start to finish.
Super Mario 3D World + Bowser's Fury packages one of the best recent Mario games with a delightfully odd new experience.
Thans to its many clever tweaks, Super Mario 3D World + Bowser's Fury give the player many reasons to enjoy a great 3D platformer, now a little bit faster, and with friends around the globe online. Let's not forget Bowser's Fury, a tiny open world adventure which rightfully mixes gameplays from the Wii U and Switch episodes, and delivers a strong experience with a twist.
Quirky, creative, and constant good fun, Super Mario 3D World + Bowser's Fury blends Mario gameplay old and new with great success, creating a title that feels worthy of his 35th birthday celebrations.
Simple and immediate, beautiful to see and fun even in multiplayer, Super Mario 3D World is the "what if" of the history of Super Mario. But with obvious limitations compared to Super Mario Odyssey and the other chapters in 3D. Bowser's Fury tries to beat new paths, without avoiding a few slips.
One of the best modern Super Mario titles is made that little bit better and accompanied by a brand-new game that bends the formula in new and exciting ways.
If you've never played 3D World before or haven't touched it since the Wii U days, this is well worth the price of admission. Prospects get a little tougher if you're not interested in going through 3D World, because while Bowser's Fury is amazing, it's still approximately less than 10 hours of gameplay even if you do everything. But no matter what: Super Mario 3D World + Bowser's Fury might be one of the strongest Mario games available on Switch. The base game is fun and varied, while Bowser's Fury offers a distinctive, inventive, and superb open-world 3D Mario experience.
Super Mario 3D World is an incredible and underplayed Wii U adventure that's now available on Switch. But Bowser’s Fury steals the show with its exciting and fresh take on a 3D Mario game.
Super Mario 3D World + Bowser's Fury is a fantastic package that showcases what makes Nintendo games so special. Super Mario 3D World is just as good as when it released, and Bower's Fury is a surprisingly good standalone adventure that paves the way for the future of Mario.
Bowser's Fury adds so much to the Wii U port.
Super Mario 3D World + Bowser’s Fury is a delightful double act. Super Mario 3D World holds up well, and offers a unique multiplayer experience that works particularly well on Switch. Its opening worlds are designed to cater for that varied audience, while the second half injects some much needed difficulty and is best played solo. Bowser’s Fury is experimental in nature, and offers something completely different with a fully open world housing plenty of Shines to collect at a rapid pace. While neither quite reaches the dizzying heights of Super Mario Galaxy or Odyssey, it is a double dose of Mario doing things differently, and a fitting finale to Super Mario’s 35th anniversary.
Near-perfect platforming, gorgeous visuals and a joy-filled soundtrack make Super Mario 3D World + Bowser's Fury one of the best Mario titles of all time, and an essential purchase for all Switch owners.
Ultimately, Super Mario 3D World, in this package, is the best that game has ever been, with the increased speed and ease of multiplayer access making it far more enticing than ever before. Bowser’s Fury, meanwhile, is essentially the Super Mario Odyssey DLC that never was. It feels like Odyssey’s level and game design sensibilities, but placed in the Super Mario 3D World game engine, with all of the power-ups and quirks that game has to make something truly unique. Putting both of these games in one package is the best decision that Nintendo has made in a long while, as Super Mario 3D World + Bowser’s Fury is one of the best Mario offerings available on Nintendo Switch, which is lofty praise given the existence of Super Mario Maker 2. Now it just needs the option to play again, but as Luigi.
I can't really recommend Super Mario 3D World + Bowser's Fury enough. Whether you've played the original game before or not, the addition of online multiplayer is a big win, while Bowser's Fury is a testament to just how pure a Mario game can be while still feeling fresh and exciting. Put simply; this is an essential game for Mario fans.
Super Mario 3D World + Bowser's Fury is both a welcome return for a platforming classic and a novel expansion of what made the game so special back on the Wii U. There's a solid chance that millions of players missed out on its excellence back in 2013, so now is the perfect time to take it for a spin.
The real star of the show, however, was Bowser’s Fury, which innovates on the foundations laid by previous 3D titles, to provide some of the most enjoyable, open-world platforming I’ve had the pleasure of playing. This is a must-buy for Switch owners and Mario fans alike and is sure to tide you over the next couple of months.
Super Mario 3D World has aged quite well. It is still a very enjoyable adventure, updated in its rhythm and different enough from Super Mario Odyssey for those who came to Switch without going through Wii U to discover it. The big surprise is Bowser's Fury, which transcends the concept of simple DLC and adds mechanics and novelties of epic dimensions.
It's also as strange as Mario's team-up with a sentient hat that for some reason lets him Being John Malkovich a dinosaur.
These two titles offer distinct, yet familiar, Mario experiences.
Super Mario 3D World may not have had much added to it aside from an online function that is limited to only saving progress for the host, but it didn't necessarily need much else. Nintendo successfully found a way to evolve the 2D classics without going open world, and the result is one of the most consistently fresh and enjoyable games around, which, despite lacking the challenge of the NES games, has something for just about everyone. The bonus Bowser's Fury solo adventure is an absolute delight with a brilliant core idea that adds a crazy tension to Mario platforming, but it is hard to present a case for purchasing this pack just to play it. Whilst full of great content, it is too short-lived to feel worth the asking price, and really needs a standalone purchase option. When taking both games into account for those that have not played the original Wii U title, though, this is a cracking bundle of Mario goodness that encapsulates what everyone knows and still loves about the moustachioed hero after an enduring thirty-five years.
Bowser's Fury offers some great new ideas and is much more than a simple DLC. It's a great Mario game in its own right, with enough to entice those who played 3D World before with a wholly new and compelling experience, as well as offering one of the most epic showdowns in Nintendo history.
Bowser's Fury is a great take on 3D Mario and finally makes Bowser the menacing villain he deserves to be. The game's only flaw is that it left me wishing there was more of it.
Super Mario 3D World + Bowser's Fury is the Wii U port that Switch owners have been waiting for. Besides the inclusion of online multiplayer, 3D World is the same good game that players already experienced on the Wii U, and fans of the series who missed it the first time around will enjoy its hybridization of 2D and 3D Mario gameplay. But the highlight of the package is Bowser's Fury, a scaled-down but surprisingly robust mini 3D Mario game that actually takes some chances.
Super Mario 3D World + Bowser's Fury achieves its goal as a package and not as individual experiences
One of the brightest and cutest Mario games with a novel adventure as a side dish
This Switch remaster of the Wii U outing for Nintendo's famous plumber comes with online co-op and the strangest Mario adventure yet
Even with the Bowser’s Fury miss, the content is worth it. If you want one of the best and most versatile multiplayer experiences to date for the Nintendo Switch, online or offline, go with Super Mario 3D World + Bowser’s Fury.
I don’t think Super Mario 3D World + Bowser’s Fury annoys me as much as it did on the Wii U, since the Switch already has the best Mario ever made on it; and I do think there is fun to be had with these games, even though I find them to be fairly frustrating. I would still recommend them if you enjoyed the originals, or maybe wanted to play them with younger gamers. Even though I might not go back to it very often, I don’t regret the time spent with it.
Two solid platformers in one; neither of which approaches the franchise's most dizzying heights.
Bowser’s Fury works just fine as an added bonus packaged with an under-appreciated platforming gem from the Wii U era. If you’ve never played 3D World before, this is a great chance to catch up on a fresh take on 3D Mario design. If you’re mainly interested in Bowser’s Fury, though, maybe wait until the strong ideas get expanded into a full, standalone game.
3D World's feast of all things Mario is joined by a fittingly experimental, hugely enjoyable - if slightly scrappy - expansion.
Super Mario 3D World + Bowser’s Fury is essentially the same game on Switch that some of you may have experienced on Wii U. While there’s no denying that the new hardware can’t keep up with the game’s ambitions at times, this bundle is at its core another fantastic Mario experience.
Super Mario 3D World + Bowser’s Fury is a fantastic double feature
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To be clear, I'd still wholly recommend this version of 3D World even without Bowser's Fury. The tweaks are small overall, and Bowser's Fury isn't going to sate the most hardcore of Mario fans looking for a brand new game, but the package as a whole is magical. If you were one of the many who missed out on this Wii U classic, fix that.Nintendo Life - Chris Scullion - 10 / 10
Super Mario 3D World remains one of the better linear Mario games, and anyone playing it for the first time is in for an absolute treat. Add to that the curious bonus adventure that is Bowser's Fury and you've got a package that provides great value for money. It isn't without its flaws, but most of these (online multiplayer, repetitive missions in Bowser's Fury) relate to the new additions; the main game itself remains as pure and perfect as it was seven years ago. Had it just been Super Mario 3D World on its own, we'd be thoroughly recommending it anyway; Bowser's Fury is just the cherry on top.PowerUp! - Leo Stevenson - 9.8 / 10
Super Mario 3D World + Bowser's Fury is a showcase of the game design mastery which has made Nintendo the best in the business.Nintendo Blast - Eduardo Comerlato - Portuguese - 9.5 / 10
Super Mario Mario 3D World + Bowser’s Fury is a package that offers two different ways to experience one of the best 3D Mario adventure, making it ideal for the franchise’s 35th anniversary celebration. There is no doubt that the game is a two-way diversion, able to preserve elements of the past and paint majestic novelties around it, as Bowser Jr. does with his paintbrush in the new and fascinating Bowser’s Fury.Video Chums - A.J. Maciejewski - 9.2 / 10
Super Mario 3D World is an excellent game so if you still haven't played it or simply want it on Switch, this will make a wonderful addition to your gaming library. Oh, and you also get a fantastic bonus game with Bowser's Fury so how could you go wrong?Gameblog - Thomas Pillon - French - 9 / 10
Thans to its many clever tweaks, Super Mario 3D World + Bowser's Fury give the player many reasons to enjoy a great 3D platformer, now a little bit faster, and with friends around the globe online. Let's not forget Bowser's Fury, a tiny open world adventure which rightfully mixes gameplays from the Wii U and Switch episodes, and delivers a strong experience with a twist.Press Start - Shannon Grixti - 9 / 10
Super Mario 3D World + Bowser's Fury is a fantastic package that showcases what makes Nintendo games so special. Super Mario 3D World is just as good as when it released, and Bower's Fury is a surprisingly good standalone adventure that paves the way for the future of Mario.AusGamers - KostaAndreadis - 8.6 / 10
It's also as strange as Mario's team-up with a sentient hat that for some reason lets him Being John Malkovich a dinosaur.COGconnected - James Paley - 80 / 100
Quote not yet availableCubed3 - Az Elias - 8 / 10
Super Mario 3D World may not have had much added to it aside from an online function that is limited to only saving progress for the host, but it didn't necessarily need much else. Nintendo successfully found a way to evolve the 2D classics without going open world, and the result is one of the most consistently fresh and enjoyable games around, which, despite lacking the challenge of the NES games, has something for just about everyone. The bonus Bowser's Fury solo adventure is an absolute delight with a brilliant core idea that adds a crazy tension to Mario platforming, but it is hard to present a case for purchasing this pack just to play it. Whilst full of great content, it is too short-lived to feel worth the asking price, and really needs a standalone purchase option. When taking both games into account for those that have not played the original Wii U title, though, this is a cracking bundle of Mario goodness that encapsulates what everyone knows and still loves about the moustachioed hero after an enduring thirty-five years.Enternity.gr - Leonidas Mastellos - Greek - 8 / 10
Super Mario 3D World + Bowser's Fury achieves its goal as a package and not as individual experiences
Dev team: During production of Beyond Light, we started looking at the problems of bounty fatigue and FOMO, as well as Seasonal legibility (i.e., “What is in a Season?” and “How to I engage with it when I log in?”). We created a few goals which we believe will improve the experience:It’s always exciting when we bring a new feature online for Destiny 2. We hope that the changes detailed above make it easier to create goals to complete each week. As always, we’re eager to hear your feedback once you start finishing your first Seasonal Challenges, so please sound off with your thoughts!
To solve these goals, we are introducing a new pursuit type for players – Seasonal Challenges. The Seasonal Challenges live on their own page, are accessed through the Quest Log or Season Pass, and are separated by week.
- Provide a guide to new, returning, and veteran players for what to do today/this week.
- Guide the player through the Seasonal content, week-over-week.
- Encourage players to engage with complexities and nuances of the Seasonal activity and rituals.
- Reduce the penalties on XP and Bright Dust for missing a given week.
Image Linkimgur
Here’s a quick breakdown of how this feature works:
In moving away from weekly bounties, which were restricted to broad objectives tied to ritual activities, we have taken more leeway with creating some interesting or more difficult Challenges. These may be things you are already doing, or things that test your ability. Some examples include:
- Every week, for the first 10 weeks of a Season, between 3 and 10 new Challenges appear automatically for players.
- Some of the Challenges deal with the Seasonal content.
- Others push players to complete strikes, Gambit, and the Crucible, or to focus on non-activity focused Destiny rituals, like gaining Power, unlocking Seasonal Artifact mods, or improving guns and armor.
- These Challenges can only be completed once per account, but once they become available, these Challenges can be completed at any time before the end of the Season, and do not need to be started or picked up from a vendor.
- As an example, if a player doesn’t play for weeks 2 through 4, they can return on week 5 and have all of those Challenges waiting for them!
- Completing each Challenge awards XP, contributing to your Season Pass ranks.
- Other rewards could be Bright Dust, Seasonal currency, or other interesting items!
Not all the Challenges will require that level of accomplishment, but the harder or longer the Challenge is, the more experience it rewards. Challenges that focus on the Seasonal activity and ritual mostly need the Season Pass to complete, but most of the ritual focused Challenges can be completed without the Season Pass. Overall, roughly 60% of the Seasonal Challenges do not require the Season Pass.
- Defeating Primeval Envoys in Gambit
- Defeating enemies in Nightfall: The Ordeal with Seasonal weapons
- Gaining Infamy or Valor ranks
- Acquiring the ritual weapon and its cosmetic ornaments
- Winning rounds in Trials of Osiris
- Completing a Grandmaster Nightfall
With the changes above, we are removing weekly bounties from the three ritual vendors (Zavala, Shaxx, and Drifter), Banshee-44, and the Seasonal vendor. These vendors will still have daily bounties which reward XP, and the three ritual vendors will still have repeatable bounties for those of you who want to pursue additional XP and Bright Dust.
Lastly – most of the Challenges disappear after the Season they were introduced, and anything that isn’t claimed will be lost. We don’t add any new Challenges after Week 10 – which should give everyone a few weeks to clean up any Challenges they didn’t finish. Any Challenge that rewards unique or Seasonal items (currencies, lore books, Seasonal weapons, etc.) – can be completed as long as the Seasonal activity is in the game, but XP awarded for completing the challenge will only be available during the season it was introduced.
Let’s Talk Bright Dust
Back before Beyond Light launched, we discussed some of the goals around the changes to Bright Dust. As a refresher, we wanted to change the way you earn Bright Dust and move more towards account-specific paths to give players with only one character significantly more Bright Dust than they've been earning over the last year. In Season 13, we’ll be continuing to move toward these goals by adding Bright Dust onto Seasonal Challenges.
Since you no longer have to purchase weekly ritual bounties, each of the strike, Crucible, and Gambit Seasonal Challenges will award between 75 and 300 Bright Dust. We are also introducing an end-of-Season Bright Dust bonus – if you complete (nearly) all of the Seasonal Challenges, we are awarding a single 4,000 Bright Dust pile.
Additionally, each ritual vendor challenge (“Complete 8 bounties”) awards 120 Bright Dust for each character who completes it each week. And because this is prompted by the removal of weekly bounties, the only Seasonal Challenges that will be awarding Bright Dust are the ones that both Season Pass owners and free players can complete. Here’s a quick breakdown of how much Bright Dust you should expect to earn over the course of Season 13.
Seasonal Challenges Bright Dust (All Players)
Season Pass Bright Dust
- Free Seasonal Activities – 6,000
- Seasonal Extra – 4,000
- Total – 10,000 Bright Dust
Weekly Ritual Vendor Challenge Bright Dust (All Players)
- Free Path – 7,500 (All Players)
- Paid Path – 3,000 (Players who own Season Pass)
- Total – 10,500 Bright Dust
Additionally, we still plan to offer weekly and repeatable Bright Dust bounties for Seasonal events, giving you a bit more Bright Dust towards desired rewards.
- 120 Bright Dust per ritual vendor, per character, per week
- 14,040 total if completing all required weekly Challenges over the course of Season 13
As a final note, please be sure to claim all Seasonal Challenges that award Bright Dust prior to the end of a Season. Once a Season ends, associated Challenges and their Bright Dust rewards will expire and can no longer be claimed.
Dev team: In preparation for crossplay, coming later this year, we’re making some changes to the Recoil stat.Now, we know it can be difficult to understand the scale of buffs and nerfs without having these changes in your hands. Not to mention, there will be some new perks for you to hunt as you start navigating content in Season of the [REDACTED]. As always, we’re excited to see these changes out in the wild on February 9, and will be eager to hear your feedback.
Currently, several weapon archetypes have their Recoil reduced by around 40% (dependent on archetype) when using mouse and keyboard. This results in an issue where players on mouse and keyboard are able to largely ignore the stability weapon stat, creating unintended discrepancies in weapon performance between controllers and mouse and keyboard.
The following weapon archetypes will have their mouse and keyboard Recoil adjusted closer to controller (reduced the difference from ~40% to ~20%).
In the case of Pulse Rifle, Submachine Gun, and Machine Gun, we will also be introducing some buffs. In some cases, these weapons will have less Recoil across both Controller and mouse and keyboard input methods compared to what’s in the game today.
- Auto Rifle
- Scout Rifle
- Pulse Rifle
- Submachine Gun
- Hand Cannon
- Machine Gun
We will pay close attention to how these changes play out when they go live, and plan to revisit individual archetypes in a future update as needed.
- Submachine Guns are largely outclassed by Auto Rifles at medium range, and by Sidearms at short range, with player feedback often mentioning how hard they are to control. To address this feedback, we’re introducing the following change:
- Reduced camera movement from firing a Submachine Gun by 24%.
- Pulse Rifles with the mouse and keyboard changes were kicking a little too much.
- Reduced camera movement from firing a Pulse Rifle by 7%.
- Machine Guns with the mouse and keyboard changes were kicking a little too much.
- Reduced camera movement from firing a Machine Gun by 9.5%.
Outside of Recoil adjustments, we will also be tuning a few weapon archetypes in Season 13. Looking through backend data and community feedback, we landed on the following:
Buffs
Nerfs
- Rocket Launchers have fallen behind other Heavy weapons in most measures of effectiveness, we’re pushing them more into a burst damage role.
- Increased Rocket Launcher damage by 30%.
- Exotic Rocket Launchers have been adjusted individually and are affected by this change to different degrees.
- Paired with the buffs to reserves from last Season, we’re hoping you’ll explode many more things in Season 13!
- Fusion Rifle usage is very low, and they feel like an unreliable choice in Crucible compared to Shotguns.
- Increased Fusion Rifle damage falloff start distance based on Range stat. (6% with 0 Range, 16% with 100 Range)
- Reduced camera movement from firing a Fusion Rifle by 9.5%.
- Breech Grenade Launcher usage is very low (outside of Mountaintop). We believe part of the reason is that the loop of "hold the trigger to arm, then release to detonate” is challenging to execute, particularly since projectiles can bounce off targets if the trigger is held
- Breech Grenade Launcher projectiles will now detonate on impact with a character, even if holding the trigger.
Exotic Changes and Bug Fixes
- While Sniper Rifle usage has dropped in Crucible, we’ve observed that it’s hard to challenge someone with a Sniper Rifle – even if you get the first shot on an enemy, they can often respond and win the fight.
- Increased ADS flinch to Snipers when taking damage from other players
- Swords are extremely dominant in PvE. At this time, 65% of players are using Swords for the majority of gameplay encounters in Destiny 2. While we are introducing a buff to Rocket Launchers to make them a bit more enticing, we feel that Swords do too much damage compared to other options.
- Reduced Sword damage by 15%.
Ah, and before we go – we are planning to take a quick tuning pass on Arbalest. This won’t be ready in time for February 9, but we are expecting to have this touched later in Season 13!
- Some Exotic weapons lose their buffs when you switch weapons, which is intended. They would also lose their buffs when pulling out your Ghost Shell, which is not intended. Fixed that issue on these weapons:
- Ace of Spades
- Tarrabah
- Hawkmoon
- Borealis and Hard Light now have a custom (quite short) animation for switching damage type.
- Duality
- Increased damage falloff distance by 1.25m (while both firing from the hip and aiming down sights).
- Reduced maximum buff stacks from 7 to 5, each stack now grants more of a damage bonus, extended buff duration slightly.
- Sturm will once again reload any equipped Special slot weapon on kill provided the Special weapon's clip isn't full already and there's available reserve ammo.
- Fixed an issue that was preventing Merciless from increasing its charge rate on non-lethal hits.
CRUCIBLE TOKENS AND FRAGMENT QUESTS
Due to the updates to the vendor progression system, Crucible Tokens and Crucible Token Gifts are no longer needed and will be deprecated into Junk that will delete as a full stack starting in Season 13. Additionally, current Stasis Fragment Quests will be deprecated at the end of Season of the Hunt. Players are advised to turn in all Crucible Tokens and Crucible Token Gifts and finish all available Stasis Fragment Quests before Season 13 starts.
KNOWN ISSUES
While we continue investigating various known issues, here is a list of the latest issues that were reported to us in our #Help forum:
For a full list of emergent issues in Destiny 2, players can review our Known Issues article. Players who observe other issues should report them to our #Help forum.
- Stasis abilities can be difficult to distinguish between enemy and friendly for colorblind players.
- The Double Trouble Triumph is unobtainable.
- In the Deep Stone Crypt raid, the augment lockout timer occasionally resets during the final encounter against Taniks.
- During the final fight against the Sanctified Mind in the Garden of Salvation raid, sometimes a shielded tether box can become tethered instead of the correct glowing tether box.
- Hunter legs clip through the Ten-Grasp Sword Sparrow.
- In the Last Wish raid, the Shuro Chi puzzle room plates don't work if a Titan bubble or Warlock well are placed on them.
- The Titan Phenotype Plasticity Helm eye clusters no longer glow red.
- Weekly and daily elemental kill bounties have stopped rotating off of Void.
- When overcharging grenades while using the Voidwalker top tree subclass as a Warlock, Super energy stops charging.
destiny art share!!! spread the positivity, doesn't matter how frequently you do art or how many pieces you've made - post your favorites!! #Destiny2Art #DestinyArtShare pic.twitter.com/bq6hHJrCLDArt of the Week: Eris
— 🥀alex🥀🏳️🌈 (@miyagiie) January 25, 2021
나는야 내일부터 월급쟁이 #냙서 pic.twitter.com/MI6Y6Gi1LYCheers, and make sure to tag your content with some form of #Destiny2Art so we can find you easily!
— 🧅김냘본™🍺 (@NyarNyarbon) January 17, 2021
If this gets 7 likes we'll add a new LZ on Europa next Season.We’ll see you again next week, bright and early on Tuesday morning.
— Destiny 2 (@DestinyTheGame) January 27, 2021
submitted by COD_Mobile_Official to CallOfDutyMobile [link] [comments] https://preview.redd.it/pd0xmv18trf61.png?width=800&format=png&auto=webp&s=7797a4cfe50c33a06ab65ed46ccd00c204fffe8a Greetings Call of Duty: Mobile Community! We are back today with your usual type of community update filled with info about recently released or upcoming events and modes, but this time we are also happy to share that the next public test build is here! We’ll have that in first section following the events schedule, but it is being released far earlier than normal, especially for one that is filled with content from the next major in-game update. However, for Season 1: New Order the biggest release this week is the featured event, Fight For Humanity. https://reddit.com/link/ldpeki/video/tei7fdebwrf61/player This new event, released yesterday, asks you to pick a side and join the fight alongside your fellow players while you earn points in an attempt to control territories. There are many unique rewards to snag this time, both as a team and solo, and we’ll have more details about that event below in its own section of the update. In this update we also have responses for recent feedback and bug reports alongside various event, store, mode, and playlist updates that recently released or are coming soon. First off though, we want to say thank you to the many players who have reported a variety of bugs and created discussions to give feedback about new features, modes, balance changes, or other aspects unique to this season. Members of our development teams who create these events, make balance changes, add new pieces of content, game modes, and more, also read your responses and feedback. Thank you all for your dedication, passion, and commitment to making this game better through so many different ways. With that said, let’s jump into this update! https://preview.redd.it/nhr33madwrf61.png?width=800&format=png&auto=webp&s=d92f9a5116c867106b75da4711ad83cde764de4a Here is a quick look at all of the new events starting today and others launch soon:
We covered a number of these topics in the last community update, but we’ll go over some again if it is launching today or if we have some new information to share. First though, just a reminder that for Battle Royale we have limited modes launching every week in February and the newest mode, Blitz, will be back later in February. https://preview.redd.it/9v3crd9vwrf61.png?width=1920&format=png&auto=webp&s=3d2f76132c10f62ea1ccf812db1329dc2724f4c8 February 5th - Public Test Build We are back quite early in the season with a public test build ready to go for our next update, which does not release until March. This test build will be larger than the last couple in relation to the player limit and new playable content, much of which may release in one of the next two seasons. We are thrilled this time to announce that we have added iOS to the mix! You'll need Test Flight to access it, but otherwise it should be a relatively straight forward install. Here are all of the usual details, but please note that we have two different APKs to download this time.
With all of that said, the 64 bit version is the ideal version we would like players to test during this specific public test build. If you can, please download and use that version of the build. Please find all of those download links below along with the player registrations limit per version.
In this build you’ll be able to find a variety of new content, but some of the main ones you might notice are: Shoothouse (MP Map), Shipment 2019 (MP Map), updated Night Modes, Sword & Stones mode, the Truck in BR, new perks, and the new Bull Charge Operator Skill. Of course, there are plenty of smaller changes or new additions hidden in there too, but this is just a glimpse at what you’ll be able to try out. Some general tips for downloading this rather large file:
Thank you to everyone who takes the time to help us test out this new content and please make sure to report any feedback or bug through the in-game options, like the in-game survey that may not be available right off the bat but will show up once the beta has been out for a while. Fight for Humanity Sides have been drawn, the field of battle has been laid bare, and the Fight for Humanity has begun! Your first choice is simple, Atlas Corporation or Cordis Die, where will your loyalties lie? Pick one of the two sides, open up the map, see what territory is currently being fought over, and what tasks you can complete to help your side win that battle. https://preview.redd.it/zab957iyxrf61.png?width=1920&format=png&auto=webp&s=d12d6a7edf27d89ac7cf5ffac1bbd2f15d67602c Each side will have its own set of Faction rewards available and they are broken down into milestones, winning prizes, and leaderboard rewards. Each faction has its own version of the Cordite to grab (seen above) and the Russian Merc operator. Additionally, the faction that wins it all will snag the ATV – Override and the those who reach the top of the leaderboards can snag the Legendary Calling Card — Rupture. Through all of those different methods there are many rewards to grab by participating in this global battle of territory control! Lastly, you can boost your points by using various weapon sets that are indicated in the top right of this event page in-game. If you’d like to get the upper hand with some tips and tricks then head on over to our Fight For Humanity blog post. Good luck out there and may the best faction win! Seasonal Challenges Two seasonal challenges are already out in the wild as of last week and now this week two are more coming your way! The first challenge, Premier Operator, is more of your usual type of seasonal challenge with a variety of rewards and tasks, while Deadly Mist is a unique one due to the fact that you can earn a new piece of a tactical equipment the Gas Grenade by completing it. Find the details below! Premier Operator This six-part seasonal challenge is all about using different operators in Battle Royale and Multiplayer modes. The tasks all vary, ranging from just playing BR matches to getting kills with the S36 while using Outrider. You can earn nearly 20K Battle Pass XP for completing these tasks plus the following rewards:
3v3 Gunfight Mode This tactical showdown played on perfectly symmetrical small maps has returned, but this time around each team is bringing an extra teammate with them for this competitive challenge. This team-based mode released yesterday on 2/5 (UTC) and for anyone unfamiliar with it we have a new video just to show off the basic rules and objectives. Take a look! https://reddit.com/link/ldpeki/video/uqcb2ql60sf61/player While you are playing 3v3 Gunfight make sure to check out the Gunfight Trio featured event in order to earn some rewards while you are challenging yourself to intense tactical gameplay. There are eight tasks to this event and they are all straight-forward, like get kills or play matches, and by completing these you can earn the following rewards:
https://reddit.com/link/ldpeki/video/txshs60b0sf61/player Another unique aspect of this draw, related to the Fight for Humanity event, is the Breach Set. If you acquire the three breach camos for Outlaw, the EMP, and the Karambit then you’ll receive a weapon set bonus for that featured event. That specific weapon set increases the points earned from battles between factions by 50%. You can find all of the information in-game on this new draw or in the featured event. Get a jump on it while everything is still active. Feedback Since the Season 1 launch we’ve primarily been focused more on reporting bugs, but there are still a few feedback-related topics we’ve seen come up and have been trying to respond to on a one-to-one basis whenever we are able to. Let’s jump in!
One of our greatest pleasures each week is looking through various community areas to see the latest and greatest in CODM memes, but also to see the latest and greatest art designs created by some extremely talented community members! This week, we are thrilled to be able to highlight Sarcstoon, who you may know as Sagar in certain community areas. Urban Tracker by Sarcstoon Sarcstoon is a character artist and their online portfolios are filled to the brim with impressively detailed pieces of art that range from CODM operators to commission pieces for real life couples. One thing is clear through all of their pieces, their style is unique and in particular for faces and expressions. Park Safehouse by Sarcstoon Whether it is Helen Park or Urban Tracker, they’ve blown us away with their vibrant, welcoming, and charming pieces of work that make us proud that CODM is lucky enough to be a receipent of their designs. If you’d like to see more of Sarcastoon then you have plenty of options to see their work:
With all of that said, we’ve come to the end of yet another community update! We plan to return next week with more and with some info on our upcoming Valentine’s Day events & activities. You know us, we love to use holidays as an excuse to design new content, create giveaways, or just create engaging events with the general community. We’ll see you all next week and for those of you in the public test build make sure to jump on that before we hit that player limit! Thank you all and stay safe out there. -The Call of Duty: Mobile Team |
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